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Countries

Countries of Mairiga

The Mairigan continent has been twisted and reshaped by eons of both magical as well as geological change. After the birth of the Sislan Utopia a millennium ago, the continent was divided into 60 or so geopolitical states, each represented by a single Truistic and governed by a lord within a capital city. While these countries were originally dominated by humans, over time demographics shifted, allegiances changed and some of the countries were invaded or otherwise toppled. Today, only half of the original 60 states are honorable and peaceful, and that number will probably only continue to decrease.

BrowserQuests™ Country depiction (Bloodtop)
  • Primary Race: Human
  • General Attitude: Suspicious
  • Government Type: Theologic
  • Continental Location: Northcentral Mairiga

Description: The capital of this tiny island nation is Lost Hope and lies far to the north within Mairiga.

BrowserQuests™ Country depiction (Chegoria)
  • Primary Race: Human
  • General Attitude: Combative
  • Government Type: Dictatorship
  • Continental Location: Southeast Mairiga

Description: Homeland to the evil Ultimates, the capital of this island nation is Gep located to the northeast in Mairiga.

BrowserQuests™ Country depiction (Chus)
  • Primary Race: Human
  • General Attitude: Combative
  • Government Type: Feudalistic
  • Continental Location: Southeast Mairiga

Description: This evil country has the city of Lemn as its capital, located along the far southeastern coast of Mairiga.

BrowserQuests™ Country depiction (Crystal Isle)
  • Primary Race: Human
  • General Attitude: Antagonistic
  • Government Type: Anarchistic
  • Continental Location: Northcentral Mairiga

Description: A frozen island located in the far northcentral edge of Mairiga, mostly comprised of human criminals and outcasts.

BrowserQuests™ Country depiction (Cyan Desert)
  • Primary Race: Dwarf
  • General Attitude: Suspicious
  • Government Type: Intellectic
  • Continental Location: Southcentral Mairiga

Description: This strong and just dwarven country has the city of Blu as its capital, located within the desert in southcentral Mairiga.

BrowserQuests™ Country depiction (Deathwhite)
  • Primary Race: Humanoid
  • General Attitude: Combative
  • Government Type: Warocratic
  • Continental Location: Northeast Mairiga

Description: Perhaps the root of organized evil within Mairiga, the capital city of this corrupted land is Gex, located far to the northeast.

BrowserQuests™ Country depiction (Dire Swamp)
  • Primary Race: Humanoid
  • General Attitude: Combative
  • Government Type: Anarchistic
  • Continental Location: Northcentral Mairiga

Description: A very dangerous place, its capital city is Terre, located within the very heart of the Mairigan continent.

BrowserQuests™ Country depiction (Doomdesert)
  • Primary Race: Dwarf
  • General Attitude: Suspicious
  • Government Type: Feudalistic
  • Continental Location: Southcentral Mairiga

Description: The dusty capital of this modest desert is Tirst, located in the southcentral area of Mairiga.

BrowserQuests™ Country depiction (Dreismar)
  • Primary Race: Elf
  • General Attitude: Suspicious
  • Government Type: Sexist
  • Continental Location: Northeast Mairiga

Description: Alpheccia is the capital city of this sexist country, situated to the distant northeast within Mairiga.

BrowserQuests™ Country depiction (Drev-Dar)
  • Primary Race: Human
  • General Attitude: Suspicious
  • Government Type: Feudalistic
  • Continental Location: Northcentral Mairiga

Description: The ancient city of Lar-Corrath is the present capital of Drev-Dar, situated in the northcentral area of Mairiga.

BrowserQuests™ Country depiction (East Jin)
  • Primary Race: Humanoid
  • General Attitude: Combative
  • Government Type: Anarchistic
  • Continental Location: Northwest Mairiga

Description: The demonic city of Lyer, capital of this monstrous country, is ruled by a ruthless rogue state located far to the northwest.

BrowserQuests™ Country depiction (Evilroot Forest)
  • Primary Race: Humanoid
  • General Attitude: Combative
  • Government Type: Anarchistic
  • Continental Location: Southcentral Mairiga

Description: Forever known as a dark and evil forest, its capital is Zixxum, named for the first human that established a small village there during the Age of Damnation.

BrowserQuests™ Country depiction (Firethrill)
  • Primary Race: Dwarf
  • General Attitude: Suspicious
  • Government Type: Grayhair
  • Continental Location: Southcentral Mairiga

Description: The fantastically rich capital of this mountainous nation is Peld, located in the southcentral area of the Mairigan continent.

BrowserQuests™ Country depiction (Ghenland)
  • Primary Race: Human
  • General Attitude: Tolerant
  • Government Type: Monarchistic
  • Continental Location: Southcentral Mairiga

Description: The capital of this female-only island nation is Eaa, situated in the southeastern part of Mairiga. For women of all races, Ghenland is a haven unlike any other country within the continent. For men, however, trespassers can be imprisoned and even executed if they don't immediately leave.

BrowserQuests™ Country depiction (Ghostisle)
  • Primary Race: Humanoid
  • General Attitude: Combative
  • Government Type: Anarchistic
  • Continental Location: Northwest Mairiga

Description: Named because of the extreme number of undead monsters found here, the capital is Spook, located in the far northwestern corner of Mairiga.

BrowserQuests™ Country depiction (Grim-Tir)
  • Primary Race: Humanoid
  • General Attitude: Antagonistic
  • Government Type: Anarchistic
  • Continental Location: Northeast Mairiga

Description: Generally controlled by dark-elves, Grim-Tir has the city of Lyclea as its capital, located in the northeast part of Mairiga.

BrowserQuests™ Country depiction (Hopeheir)
  • Primary Race: Human
  • General Attitude: Respectful
  • Government Type: Socialistic
  • Continental Location: Southcentral Mairiga

Description: The beautiful capital of this goodly place is Nace, located to the southeast within Mairiga.

BrowserQuests™ Country depiction (Ironwood)
  • Primary Race: Elf
  • General Attitude: Suspicious
  • Government Type: Grayhair
  • Continental Location: Northcentral Mairiga

Description: The huge city of Zalz, located along the Mairigan northwest coast, is the capital of Ironwood.

BrowserQuests™ Country depiction (Isle of Rex)
  • Primary Race: Dwarf
  • General Attitude: Antagonistic
  • Government Type: Dictatorship
  • Continental Location: Northwest Mairiga

Description: The hidden city of Teran (located in the distant northwestern corner of Mairiga) is the capital of this vicious island nation.

BrowserQuests™ Country depiction (Jewelsglow)
  • Primary Race: Human
  • General Attitude: Suspicious
  • Government Type: Sexist
  • Continental Location: Northcentral Mairiga

Description: The capital city of Jewelsglow is Thentt, located far to the central north within Mairiga.

BrowserQuests™ Country depiction (Jungles of Torment)
  • Primary Race: Human
  • General Attitude: Antagonistic
  • Government Type: Anarchistic
  • Continental Location: Southeast Mairiga

Description: The hidden capital city is Atebin, located in the jungles to the far distant south.

BrowserQuests™ Country depiction (Kingdom of Sven)
  • Primary Race: Human
  • General Attitude: Tolerant
  • Government Type: Socialistic
  • Continental Location: Southcentral Mairiga

Description: The home to the Kingdom of Sven is Dyersga, located in the far southcentral area of Mairiga.

BrowserQuests™ Country depiction (Kiz)
  • Primary Race: Human
  • General Attitude: Tolerant
  • Government Type: Monarchistic
  • Continental Location: Northeast Mairiga

Description: Inhabited by goodly humans, the capital of Kiz is Lake City, located in the northeastern corner of Mairiga.

BrowserQuests™ Country depiction (Kult)
  • Primary Race: Human
  • General Attitude: Suspicious
  • Government Type: Dictatorship
  • Continental Location: Southcentral Mairiga

Description: Tror is the capital city of the island nation of Kult, located along the southwestern edge of Mairiga.

BrowserQuests™ Country depiction (Lestore)
  • Primary Race: Human
  • General Attitude: Suspicious
  • Government Type: Theologic
  • Continental Location: Northcentral Mairiga

Description: The evil capital city of Lestore is Mol, situated to the north within Mairiga.

BrowserQuests™ Country depiction (Lostwood)
  • Primary Race: Elf
  • General Attitude: Suspicious
  • Government Type: Theologic
  • Continental Location: Southcentral Mairiga

Description: The mystical elven capital of Lostwood is Gleeshire, located in the southcentral part of the Mairigan continent.

BrowserQuests™ Country depiction (Mem-Toric)
  • Primary Race: Humanoid
  • General Attitude: Antagonistic
  • Government Type: Dictatorship
  • Continental Location: Northeast Mairiga

Description: The capital of this corrupted country is Deszwint, situated to the far northeast within Mairiga.

BrowserQuests™ Country depiction (Miremuk)
  • Primary Race: Human
  • General Attitude: Tolerant
  • Government Type: Grayhair
  • Continental Location: Northcentral Mairiga

Description: Located to the central north within Mairiga, Robinstar is the human capital of Miremuk.

BrowserQuests™ Country depiction (Mon-Ly-Es)
  • Primary Race: Human
  • General Attitude: Respectful
  • Government Type: Socialistic
  • Continental Location: Northwest Mairiga

Description: The goodly city of Lyfe, located to the northwest within Mairiga, is the capital of this strong and proud socialistic human government.

BrowserQuests™ Country depiction (Narharrion Plains)
  • Primary Race: Halfling
  • General Attitude: Suspicious
  • Government Type: Capitalistic
  • Continental Location: Southcentral Mairiga

Description: This wealthy halfling nation has Loou as its capital city, located deep within the Mairigan heartland.

BrowserQuests™ Country depiction (Neutral Hills)
  • Primary Race: Halfling
  • General Attitude: Tolerant
  • Government Type: Grayhair
  • Continental Location: Southcentral Mairiga

Description: The ancient capital of the Neutral Hills is Oolan, situated in the southcentral area of Mairiga.

BrowserQuests™ Country depiction (Northlin)
  • Primary Race: Human
  • General Attitude: Antagonistic
  • Government Type: Dictatorship
  • Continental Location: Southeast Mairiga

Description: Northlin's capital city is Prock, located on a larger island far to the southeast within Mairiga.

BrowserQuests™ Country depiction (Paradix)
  • Primary Race: Humanoid
  • General Attitude: Combative
  • Government Type: Feudalistic
  • Continental Location: Southcentral Mairiga

Description: The chaotic capital of Paradix is Bertt, located to the southcentral area within Mairiga.

BrowserQuests™ Country depiction (Pirapa)
  • Primary Race: Human
  • General Attitude: Tolerant
  • Government Type: Monarchistic
  • Continental Location: Southcentral Mairiga

Description: The capital of this troubled human nation is Kathaleen, located within the heartland of southcentral Mairiga.

BrowserQuests™ Country depiction (Quinn's Isle)
  • Primary Race: Humanoid
  • General Attitude: Suspicious
  • Government Type: Anarchistic
  • Continental Location: Northwest Mairiga

Description: A small speck of land far to the northwest within Mairiga, no capital city exists there, the island seemingly void of any intelligent beings.

BrowserQuests™ Country depiction (Ronog)
  • Primary Race: Humanoid
  • General Attitude: Combative
  • Government Type: Anarchistic
  • Continental Location: Northeast Mairiga

Description: The demonic capital city of Ronog is Lub, located to the northeast within Mairiga.

BrowserQuests™ Country depiction (Rustin)
  • Primary Race: Humanoid
  • General Attitude: Combative
  • Government Type: Anarchistic
  • Continental Location: Northeast Mairiga

Description: The occupied capital of Rustin is Dirkus, situated far to the northeast within Mairiga.

BrowserQuests™ Country depiction (Shorelire)
  • Primary Race: Human
  • General Attitude: Antagonistic
  • Government Type: Capitalistic
  • Continental Location: Northcentral Mairiga

Description: The capital of this evil human state is Meliss, located within the northcentral area of Mairiga.

BrowserQuests™ Country depiction (Silverlands)
  • Primary Race: Human
  • General Attitude: Suspicious
  • Government Type: Capitalistic
  • Continental Location: Northcentral Mairiga

Description: The capital of this capitalistic and (almost absurdly) democratic human state is Opportune, located to the north within Mairiga.

BrowserQuests™ Country depiction (Skull Island)
  • Primary Race: Humanoid
  • General Attitude: Combative
  • Government Type: Theologic
  • Continental Location: Northeast Mairiga

Description: This small island nation of intelligent undead has Krit as its capital city, located far to the northeast within Mairiga.

BrowserQuests™ Country depiction (South Deathwhite)
  • Primary Race: Humanoid
  • General Attitude: Combative
  • Government Type: Warocratic
  • Continental Location: Northeast Mairiga

Description: The hopelessly corrupted capital of this country is Judox, situated far to the northeast along the frozen shoreline of Mairiga.

BrowserQuests™ Country depiction (Southlin)
  • Primary Race: Elf
  • General Attitude: Tolerant
  • Government Type: Socialistic
  • Continental Location: Southeast Mairiga

Description: The elven capital city of Southlin is Slyvenstoppe, situated far to the southeast within Mairiga.

BrowserQuests™ Country depiction (Sparkle Wood)
  • Primary Race: Human
  • General Attitude: Respectful
  • Government Type: Intellectic
  • Continental Location: Northeast Mairiga

Description: Home of the Inner Circle, Cryss is the capital of Sparkle Wood, located at the top of the world far to the northeast within Mairiga.

BrowserQuests™ Country depiction (Spawnwood)
  • Primary Race: Humanoid
  • General Attitude: Combative
  • Government Type: Feudalistic
  • Continental Location: Northcentral Mairiga

Description: The capital of this accursed place is Stire, located to the north within Mairiga.

BrowserQuests™ Country depiction (Squar)
  • Primary Race: Humanoid
  • General Attitude: Combative
  • Government Type: Feudalistic
  • Continental Location: Northcentral Mairiga

Description: The new monstrous capital of Squar is Kartu, located to the north within Mairiga.

BrowserQuests™ Country depiction (Tain)
  • Primary Race: Human
  • General Attitude: Respectful
  • Government Type: Socialistic
  • Continental Location: Northcentral Mairiga

Description: The righteous capital city of Tain is Hove, which lies far to the north within Mairiga.

BrowserQuests™ Country depiction (Tarius)
  • Primary Race: Human
  • General Attitude: Antagonistic
  • Government Type: Warocratic
  • Continental Location: Northeast Mairiga

Description: The capital city of this terrorist state is Kapp, located far to northeast along the shores of Mairiga.

BrowserQuests™ Country depiction (The Gray Wastes)
  • Primary Race: Human
  • General Attitude: Antagonistic
  • Government Type: Anarchistic
  • Continental Location: Northeast Mairiga

Description: The city of Quinn, located in the far northeastern corner of Mairiga, is the capital of the Gray Wastes.

BrowserQuests™ Country depiction (The Lonely Plains)
  • Primary Race: Human
  • General Attitude: Tolerant
  • Government Type: Feudalistic
  • Continental Location: Northcentral Mairiga

Description: Skitz is the capital of this dangerous human nation, located in northcentral Mairiga.

BrowserQuests™ Country depiction (The Murar)
  • Primary Race: Human
  • General Attitude: Tolerant
  • Government Type: Intellectic
  • Continental Location: Northwest Mairiga

Description: The Murar's goodly capital city is Trargg, situated along the coastline far to the northwest within Mairiga.

BrowserQuests™ Country depiction (The Orian Society)
  • Primary Race: Human
  • General Attitude: Respectful
  • Government Type: Intellectic
  • Continental Location: Southcentral Mairiga

Description: Vellum, the capital city of the “technikky” Orian Society, is located along the far west central shore of Mairiga.

BrowserQuests™ Country depiction (The Penard Forest)
  • Primary Race: Elf
  • General Attitude: Suspicious
  • Government Type: Feudalistic
  • Continental Location: Northcentral Mairiga

Description: The elven capital city of The Penard Forest is Senn, located along the far northeastern shoreline of Mairiga.

BrowserQuests™ Country depiction (The Skang Mountains)
  • Primary Race: Human
  • General Attitude: Suspicious
  • Government Type: Capitalistic
  • Continental Location: Southcentral Mairiga

Description: Greven is the capital of these mountains, located deep within the Mairigan heartland.

BrowserQuests™ Country depiction (The Twin Terrors)
  • Primary Race: Humanoid
  • General Attitude: Combative
  • Government Type: Anarchistic
  • Continental Location: Northwest Mairiga

Description: The capital of these undead lands is Deth, situated far to the northwest within Mairiga.

BrowserQuests™ Country depiction (The Wira Empire)
  • Primary Race: Elf
  • General Attitude: Tolerant
  • Government Type: Socialistic
  • Continental Location: Southcentral Mairiga

Description: Osandix is the capital of the proud elven Wira Empire, located in the Mairigan heartland.

BrowserQuests™ Country depiction (Tur-Del)
  • Primary Race: Human
  • General Attitude: Tolerant
  • Government Type: Socialistic
  • Continental Location: Southcentral Mairiga

Description: The newly created capital of Tur-Del is Dougsal, located to the distant south along the far southern shores of Mairiga.

BrowserQuests™ Country depiction (Valley of the Dead)
  • Primary Race: Humanoid
  • General Attitude: Combative
  • Government Type: Feudalistic
  • Continental Location: Southcentral Mairiga

Description: The capital city of this infamous country is Doom, located within the heartland of Mairiga.

BrowserQuests™ Country depiction (Verlar)
  • Primary Race: Humanoid
  • General Attitude: Combative
  • Government Type: Dictatorship
  • Continental Location: Southcentral Mairiga

Description: The heart of this obscene country is Chant, located to the distant south.

BrowserQuests™ Country depiction (West Deathwhite)
  • Primary Race: Humanoid
  • General Attitude: Antagonistic
  • Government Type: Socialistic
  • Continental Location: Northeast Mairiga

Description: The capital of this estranged country is Vizedom, located far to the northeast along the frozen shores of Mairiga.

BrowserQuests™ Country depiction (West Jin)
  • Primary Race: Humanoid
  • General Attitude: Suspicious
  • Government Type: Theologic
  • Continental Location: Northwest Mairiga

Description: The bizarre capital city of West Jin is Daargoz, located just off the northwestern shores of Mairiga.

Government Types

The following government types are in use throughout Mairiga:


Anarchistic

Government that is actually no government—law is non-existent and only the strongest and most brutal can prosper. While anarchistic states can be difficult places to dwell, some strongly favor the right to be left alone and hence champion such anarchy.

Capitalistic

The free market is totally unregulated within such states; trade is all-important and the drive for financial superiority dominates all related politics. Nearly all citizens are greedy and self-serving.

Dictatorship

One charismatic person (or a small, elite group) holds absolute power and fear keeps the population in line. Dictatorships aren't necessarily warlike with their geographical neighbors, but can be tremendously cruel toward their own people.

Feudalistic

Government provided in distinct layers, where each successive layer derives power and authority from the layer beneath. Feudalistic states focus on honor and tradition—often over hundreds or even thousands of years—and thus are nearly impossible to change.

Grayhair

Only those of a certain age and older (and therefore presumed the wisest) are allowed to lead the people. Greyhair governments tend to be peaceful and efficient but can also be ultra-conservative and unable to adapt to changing conditions or situations.

Intellectic

Those of a highly learned and intelligent background manage all state affairs, especially those who employ magic. Such governments are the favorites of wizards who value intellectual strength and cunning above all else.

Monarchistic

Government run by a single king and/or queen (similar to a feudalistic state except that a single person or married couple actively leads or manages all affairs of the country). Monarchies are typically steeped in tradition and allegiance can be fanatical.

Sexist

Government that only allows one specific gender of a given race to participate. Such states tend to be proud and arrogant but strong and loyal.

Socialistic

Government whereby everyone does his fair share of work to better the lives of the population as a whole. Socialistic states frown upon capitalism and free trade, promoting the idea that without the rich, there can be no poor.

Theologic

Government where only those dedicated to faith and belief can participate. Theological states are quite common throughout Mairiga, where Sisla is so revered that the line between government and religion has been blurred (or removed altogether).

Warocratic

Police states where its leaders don’t even try to hide the fact that they’re out to dominate and control other states. Warocratic governments are hostile and bloodthirsty, comprised of entire populations that have been born and bred for war.